Hello Unity Community!
This is my first post after doting around on the site for a while, reading threads, doing tutorials, floating around and eventually wanting to create a game using the engine. I’ve seen that the forum is a great place to poke at the community’s brain so I decided to finally post.
But, I’ll get right to the point: How would you go about and create your game? What is the workflow/pipeline/process you follow to get from idea to finished product? I figure it might be something like this, but I wanted input to see how everyone else goes about it:
- form idea and gather references/inspiration to help it grow
- create game design document (GDD) to nail down gameplay, concepts etc
- start designing characters/create concept art (environments, characters, assets etc) and in tandem, create storyline
- once refinements are done to GDD continue working on it as well as concepts while building a level prototype with workable player character
I’m somewhere close to the end of my aforementioned list. I’d appreciate feedback on what you’ve done for your project or if you haven’t done/created one, what you think it would be. Thanks!