What just happend...

I had my project open, i decided i needed to run my game so i hit build and run. I totally forgot i allready had an instance of the game running, unity then proceeded to revert to and old save point resulting in me losing hours of my work?

Why does making a build of the game that is allready open cause unity editor to revert to and old save without ANY warning.

This belongs in editor and general support and also I have literally never encountered this behaviour before and have routinely done this exact thing.

Well, don’t do that again. Live and learn.

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Learn to use version control services like Github or Bitbucket. It will save your life countless of times (it saved mine).

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