Hi everyone I’m just curious as to what kind of camera do 3d fighting games use. I already assume the camera is orthographic isn’t it? I’m still learning how to use Javascript and C# so if any of you can give me an example such as a hint of code or where to search on the Unity API documents for this that would be a big help.
Those cameras are in perspective. Objects appear to shrink or grow as they move closer to or further from the camera.
What types of code examples are you looking for? Camera documentation is here: Unity - Scripting API: Camera
Thanks, the camera angle was the first thing I wasn’t sure of. As for the code example I would mainly like to know how to force two characters to move in a circle while facing each other such as Soul Calibur, Tekken, Dead or Alive, and etc. Basically I just want an example script or even a reference that would help me know how to isolate the characters to that kind of movement through either C# or Javascript. Regardless if the code is in C# or Javascript it’s fine and doesn’t matter to me.