I m new to web development but old at unity
what kind of support can i get from unity in web development?
There is also a target platform known as WebGL when you build your app,what about that?
I m ordered to learn babylonjs for web rendering purposes,do i need that in presence of Unity,plz answer in detail,it means alot to me.
All Unity does is build to a WebGL platform target. I have never interoperated with the WebGL builds outside of pressing Build, and I suspect that is the case for most people here.
Didnt get the full answer,but Man you with your dog are always here to help,U re a Super Guy,Thanks from the core of my heart
Why do you assume that Kurt is the guy? After all, the dog seems to be owning a car.
Man,What else is he?
In context of babylonjs, no clue. But WebGL does have the ability to interact with javascript on a webpage. For example, you could have buttons on a webpage that send a command to the webgl build and triggers something to happen. Beyond that though, no clue.
If you wanna learn BabylonJS, check out their Examples, Tutorials and the Documentation. For pure WebGL stuff alone, there’s e.g. ThreeJS.
Personally, I wouldn’t recommend to create a website with Unity. It’s a game engine after all.
Using unity to make a web page is trying to fit a square peg into a round hole. Yes you will eventually get something working, but is not the right tool for many reasons.
You will be better off learning actual web technologies.
And if you want to tinker with super-simple lightweight WebGL game stuff directly, a few years back I used phaser.io… haven’t used it in a while and JavaScript stuff tends to rot and change rather quickly, so no idea where it is today.
But it is a LOT harder than just using Unity, and if you use phaser.io, you’re gonna only be running in a browser, and it will be more performant on a mobile device browser since it is so stripped down.