What methods for high scores across web and iphone?

Is there something akin to the openfeint/agon/scoreloop that the iPhone has, but for web based Unity games?

Looking to do a game that can be played from the web, or an iphone, and connect all the high scores, achievements, etc. into one system.

Has anyone done this? Is it possible without coding something from scratch?

I know i could create game logic that maintains information locally, and then dists to a server of ours, but thats less than ideal because of the overhead of putting an entire scoring/leaderboard into place.

Hopefully someone out there has a great answer just waiting for me.

Thanks!

Has no one had this problem before?

I’ve found references to setting up a DB, and sending the information from Unity to the DB for leaderboards, etc.

I’m just curious if there’s already product out there that makes this easier across both platforms?

Nathaniel

If you have some system that’s server-side, then the process would be the same on iPhone or web games. I don’t know those systems you mention work, but sending data over the web is sending data over the web, nothing special in either case.

–Eric