When I use the -force-opengl flag on a published program, the program/game has a black box in the lower left corner when it runs. This occurs regardless of what I’ve placed in the scene, so it shouldn’t be the result of some other programming issue etc…
If I make a brand new scene, place a sphere and a light in it, build it, make a shortcut, and add -force-opengl to the shortcut target… I get a sphere, and a black box in the lower left corner of the screen.
If I remove the -force-opengl flag, the box goes away.
The box also appears if I take this game and run it on another system, but if I give my full project file to someone else and they build the game from it, they do not get a black box. And if I take the game they build and run it on my computer, I get no black box. So something about building on my machine, and then forcing opengl, causes the black box to appear.
I’ve already tried updating all graphics drivers.
Any ideas?
Thank you.