Let’s face it. Many artists are NEVER going to become programmers just to use the Unity engine. Not even if it is free to use. As an artist, myself, I can tell you that my mind can stand exactly 15 minutes of looking at any form of “code” before it shuts down entirely and tells me I need to take a nap.
It doesn’t matter what “language” options you give it - my mind does not allow me to think in those terms.
But, what, really, does an artist want with Unity, anyway? I think we want only the simplest of things. Now, just to preempt any “you should” threads - I’ve already purchased Will Goldstone’s package, (both the ebook and the actual, printed book), and read and studied the “3rd Person” game tutorial and the beginning “Scripting” tutorial on the Unity site.
So, what is it that we artists want to do or demonstrate with the Unity3D game engine? I could state my own goals here, but I think it would be more important and valuable for other artists to list the kinds of functions they would like the Unity3D engine to perform for them - so that they could realize their own 3D, interactive dreams.
And that’s just it. Mostly, I think, what most 3D artists really would like Unity to do is allow them to make both, their lush 3D environments and their totally unique and “living” 3D characters behave and interact with a user’s input, (mouse, keyboard, controller and fingers), and, to other objects and characters in the environments that they create. Kind of like “hide and seek”, or “travel and discover” kinds of interactivity.
I don’t think 3D artists are particularly interested in “game competition” kinds of activities - where scores are tallied and winners are listed. Really, I think they are more inclined toward the “explore and discover and solve” kinds of activities in any kind of “game” scenario.
So, please, artists - won’t you participate and give your lists of desired “things to do” with the Unity engine so that those “in the know” will respond with simple methods that let us do “just those things”?
Wouldn’t it be much nicer if we could all “cut to the chase” and obtain simple instructions to perform the very specific and even “unique” things that we, as a “class” of Unity users want to do? I’m not trying to “pidgeonhole” any of you with this query.
Thanks,
Psmith