I doubt myself with the .Net version that I can build my Unity projects.
In other questions, people say .Net 2.0, .Net 3.5 or even .Net 4.0
But, in Unity 4.3 when I open the MonoDeveloper for editing a script, in project properties, always is .Net 3.5 selected.
Are there limitations in Unity .Net version comparing with real Microsoft Framework .Net?
Thanks