What pathfinding package would you refer?

I am building a RTS type game where players can click on units and order them around the map. However, the units are vehicles so they need to turn around and move like vehicles. Such as turning on a curved path instead of just rotating around. What pathfinding package is known to do this? They also need to avoid each other and other objects. Help is appreciated. Thanks.

I’m using this one:
http://arongranberg.com/astar/

Easy to use, fast and a wide set up features.

Are the agents able to have a turn radius? So they turn on a curve instead of rotate in place. Or would I have to program that?

OpenPath: Open source path finding for Unity
This plugin that I started a while ago will do turn easing, although not a specific radius (yet). It’s open source, so you can just check it out and change whatever you see fit, maybe even contribute something back, if you’d be so inclined :slight_smile: