What problem will I encounter while still using Unity in win7.

Hi, I’m currently using windows 7 ultimate and I’m thinking about sticking into it.
I’m making projects in Unity on my laptop with windows 7 ultimate in it, but I plan to publish it on my other PC using
Windows 10.

Questions:
Q1. Will I encounter any problem along the way?
Q2. Is it possible to keep using windows 7 ?(I really like how windows 7 works) what are the cons for using it in the future?

I’m not saying I’ll stay with windows 7 in my whole life, It’s just that I’m waiting for a right Operating System with features of windows 7 that I admired.

Thank you very much for your time.

2 Answers

2

A1: As you’re probably aware. Each machine is unique so it’s impossible to predict any problems that you may encounter. Win10 has been out for some time now, so it has matured a bit, there shouldn’t be any problems, but impossible to say.

A2: There is nothing wrong with continuing to use Win7, at least none that I’m aware of .

Sorry for the confusion. The script is attached to an empty game object that is in the hierarchy. The problem I have is that I can't add a prefab to it that I want to load at the start of the level unless an instance of the prefab is already in the hierarchy. To be clear, the reason I don't just add the object without a script is because this will be used to spawn and manage multiple of the same object. Sorry for the trouble, the asset just wasn't being accepted as a prefab n.n'

I have noticed some older programs working on Windows 7, but not Windows 8/10. None of these were made with Unity, however I think as long as you are sticking with Windows 7 as a minimum you shouldn’t have any issues. Some of the problems with using any OS older than Win 7 is having the proper VC Redistributable, .NET packages, DirectX versions, and possibly older drivers that don’t work correctly with modern graphics/sound functionality. You might have issues if you try developing with WinVista or older, but other than that you should be okay.