leegod
1
I am using at unity docs, Vector3.RotateTowards for rotate my character and go to target location.
and very headache about what is maxMagnitudeDelta’s float value mean? radian? or angle?
if maxMagnitudeDelta = 1.0f, How this affect about what amount?
Thanks.
hpjohn
2
magnitude delta is about changing the length of the vector if they dont match
Just FYI, the linked page doesn’t say jack about the magnitude delta, just the radian delta.
1 Like
There’s a little better explanation here:
It sounds like it kind of a clamp for speed change.
hpjohn
5