What should I do to start animation?

Hello everybody!
My friend sent me character with animations in *.fbx . Now I want to start this animation in this model in Unity. I called this animation “idz”, then I added Animation Component to my model (in scene), and then I creating script

void Update () {
    		animation.Play("idz");
    	}

Unity shows me error:
The animation state idz could not be played because it couldn’t be found!
Please attach an animation clip with the name ‘idz’ or call this function only for existing animations.
And Unity Shows me warning:
The AnimationClip ‘idz’ used by the Animation component ‘mrowkojad’ must be marked as Legacy.

Your problem was not how to play animations. Your problem was that you got an error/warning in trying to do so. That will usually be the reason things don’t work :wink: