Hello everyone! A few days ago i Re-Watched Jonathan Weinberger’s(SubZeroGaming) Interactive C# programming tutorial, i must say that after i watched them again all over i really learned something.
I found out alot of stuff, i researched the scripting reference to look for stuff i didn’t knew about, i made a Click to move with unity’s navigation so if i click somewhere behind a wall it goes there with no issues and i did alot more i wasn’t able to do before, but to the question.
Question
What should i look up in the script reference to make a simple inventory system?
Yes i know there is alot of examples out there and tutorials how to make one but i just want to know what i need to look for in the scripting reference to make a simple inventory.
The reason i want that is because i don’t feel it is me that made the inventory system if i download a example or watch a tutorial i copy the code i can’t stop doing it i just don’t know why, so that is why i just want to know what stuff i need to look up in the Scripting Reference and please go in details like, “Look that up if you want to that” or just something similar
I know a inventory is not a simple task like people says but i am ready to take the challenge, i like to challenge myself or else i don’t learn anything at all.
That might work, i will try and look up “Array” and “Dictionary” also i take a look at the simple inventory and try to convert and improve. Sounds like a great idea, thanks
And the example I was using was for an RPG type character system, I was using js then but have now decided to learn and use C#. The tutorial I followed is available in C# anyway and has an inventory as well: