Hello,
I’m currently facing a problem using a Windows Phone 8 Plugin. My Plugin now reference a winmd file. Depending of the platform (x86,ARM) I need to select the right WP8Plugin.dll.
When my dll is inside the Plugins\WP8 folder it’s working fine. But since I now need the x86/arm build, I tried to put them inside the Plugins\WP8\ARM and Plugins\WP8\x86. Now I need to reference them manually and when I do that the game assert : Additional information: Could not load type ‘UnityEngine.Internal.$Metadata’ from assembly 'WindowsPhone8Plugin,
This error tells me the build process is running something on the Plugins folder and it’s not run under subfolder.
I would like to know the command line so I could run it as a PostProcess task
Thans you
Regards,