What Unity3d version was used ?

I can’t find the answer to this problem anywhere on the internet yet, so I got to ask here:

How can one tell what version of Unity3d was used for a project ?

I have an old project that has some parts I want to use in my next game and can’t get the old project to load up.

I tried using Unity3d versions 3.10, 3.2, 3.3 , 3.42, 3.5beta , 3.5notbeta and all of them don’t work. When I try to load it up with the 3.5beta or 3.5not beta it says the project has to be upgraded. Then when I try to update it, it crashes the computer each time.

And when I try to load it up with the other versions (3.1 to 3.42) it gets to load the project up to a certain max file after 15 minutes of loading and then crashes the computer.

There’s got to be a way to tell what version is used in the project. What file do I look at to see what version the project used ?

Thanks in advance if you answer.

You can open some files in the Library folder with some notepad/textedit and in some files there are version written:

For example I’ve opened assetDatabase3 file and at the beginning it was:
ƒØî ‡4.1.3f2˛ˇˇˇ

So it’s 4.1.3f2 version. :slight_smile:

Awesome ! Thanks ! :slight_smile: