I want to get the expiration date for GooglePlay subscription purchases, but according to the docs, it says
I checked the library and the most recent version isn’t even 5 yet. Am I looking at a different library that what is mentioned in the docs? Which Android in-app billing API version am I using with Unity 2019.4.17?
You can safely ignore the version 6 mention, that was an older naming convention. We are now using Google Billing library v3. You should be able to get the expiration date, is it working in your testing?
hi,i also want to get isFreeTrial(); ,but according to the document :
"Returns a Result enum to indicate whether this Product is a free trial.
Products in the Google Play store return Result.Unsupported if the application does not support version 6+ of the Android in-app billing API.
Non-renewable Products in the Apple store return a Result.Unsupported value. Auto-renewable Products in the Apple store and subscription products in the Google Play store return a Result.True or Result.False value."
and i test it too .also return me Unsupport on android. pls tell me how to fix it .
I am currently on Unity 2021.2.15f1 and have installed Unity In-App Purchasing 4.1.4, and subscriptions seem to always be returning false for isFreeTrial.
var subscription = controller.products.WithID(GAME_SUBSCRIPTION);
if (subscription.hasReceipt)
{
var m = new SubscriptionManager(subscription, null);
var info = m.getSubscriptionInfo();
Debug.Log("[Noodle] Is Trial: " + info.isFreeTrial());
Debug.Log("[Noodle] Is Expired: " + info.isExpired());
Debug.Log("[Noodle] EXP Date: " + info.getExpireDate());
Debug.Log("[Noodle] purchase date: " + info.getPurchaseDate());
}
with the results being
05-11 09:18:39.612 17581 17604 I Unity : [Noodle] IAP initialized
05-11 09:18:39.614 17581 17604 I Unity : [Noodle] Is Trial: False
05-11 09:18:39.616 17581 17604 I Unity : [Noodle] Is Expired: False
05-11 09:18:39.617 17581 17604 I Unity : [Noodle] EXP Date: 5/11/2023 2:41:50 PM
05-11 09:18:39.618 17581 17604 I Unity : [Noodle] purchase date: 5/11/2022 2:41:50 PM
Here is my subscription setup on googles end
Any direction would be great. I am leaning toward using cloud save to store the purchase date and just calculating remaining in game trial time based off of that date if this function never works.