What are we doing?
We are students working on a project with Unity. Our idea is to make a locally-hosted multiplayer game in which users can make a choose a dinosaur and edit it’s capabilities like it’s teeth, it’s skin, it’s claws or tail etc. The user can then put this dinosaur in a virtual world in which it must survive for a round. The better the dinosaur survives the higher the score of the player. Naturally the player controls the dinosaur so it’s not only the dinosaur that counts but also how the players uses it.
Our game in short:
The user can for example pick another kind of tail to give the dinosaur more agility in exchange for strenght. Or the user can choose boneplates on a dino for extra defense in exchange for speed etc.
The game itself is a rpg/adventure game. Once the user has created the dinosaur, it can be set in a virtual 3D world and must survive against other dinosaurs from other users. Some dinosaurs are plant-eaters and eat only plants and must defend themselves against predators, while meat-eaters (predators) must try to kill other dino’s.
The score of the player is determented to how much food the player can gather in the game. But the game also works in rounds. Every round takes up to like 5 min in which a winner is selected by score, the virtual world changes to a new world/level and a new round starts.
What we have achieved so far:
We created the interface and made the dinosaur walk around in the game world. But all the rest is still too difficult for us.
Finally our question:
After hearing all this, we are not asking for help on how to make it,
We are asking how much time do you think it would take one or more experts to create such a game? (for example even by a professional small game studio), and what would such a project cost? How much would a professional unity developer cost per hour?
Thanks in advance for your opinion!
p.s. in euro’s please:)