I have a 2D game with several sprites. At runtime I can select the sprite renderer component of any object and tint the color of the object except for one. This one object is a crosshair saved as a .PNG. Changing its color has no effect and it is always black. As far as I can tell, its the exact same as the other sprites but i just cant change its color. There is no script forcing its color either.
Do I need to save the image to a certain format to allow the color to be edited by unity?