Hello, I’m very new to Unity and I’m developing a game were the player gets bigger every time they eat a food pellet.
I’ve already implemented the food mechanic but the player doesn’t become bigger yet. What would be the best way of going about this? I know I might have to increase the scale of the Collison sphere and game object (duh) and I will have to increase the hight of the camera since it is a top down perspective that’s very close to the player character. I know this I just don’t know how.
Help would be appreciated!