I want to reset my scene whenever I want on my game.
But i’m not sure whether to reload my scene using application.loadlevel() or add my objects in a list and then just re-position them. My game is running on android and i’m afraid that if I use application.loadlevel() then all my objects will re-instantiate and will cause a higher memory usage.
I’d think that your second idea is less cost-heavy, since it’s just settings positions again. I don’t know about Unity scene loading in detail though.