What’s going on with UNet are they updating it, what features are they adding?
Is NAT Punchthrough coming?
The only thing on the roadmap about UNet is the server library, what exactly does that do?
I’m just looking for some news
I’m wondering as well. Did 5.4 come out with anything new for UNet?
I heard it made a function within the MatchMaking system obsolete. I dare not upgrade, because I just figured out how to use it.
These and similiar questions have already been risen here:
http://forum.unity3d.com/threads/official-multiplayer-improvements.390823/page-2#post-2715835
Unfortunately, there had been no official UNET staff response until today.
At least various bug fixes and changes to the match making API, see here:
http://forum.unity3d.com/threads/creating-a-match-in-5-4beta.395490/