What's the best way to communicate with server in real time sending and recieving string data ???

Hello fellow Unity developers I am starting an real time “word detecting” game and need a way to communicate with server in real time sending and receiving mostly string data maybe some int and bool too what is the best solution for this ? where should I start my R&D

Unity has a HTTP module you’ll probably want to use. As for server technology, I’d recommend looking into an Express framework if you’re a Javascript fanboy like me, but C# also has many server development options such as ASP.NET.

Good luck on your search!

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