Whats the best way to implement different languages?

Hey :slight_smile:
so i’m working on a game project in unity. the next important step would be a menu where you can pick a language for the in game texts. whats the best way to implement a function like this? i know there’s properties in other coding languages but i didn’t find anything for unity.
thanks for an answer

Reborok

Smart Localization

thank you very much!
so i understand the system for smart localization and i read that it’s written in c#. im working with javascript. i read that there’s a wy to use it with javascript by putting the different scripts in special folders. does anyone know how exacly this works? thanks for an answer

Reborok