Whats the best way to use POSER animated models in Unity ?

hi to all.
i work in Unity 3.1.
i want to use Poser animated characters in my unity game but there are some problem.
i use Poser 8 and i think that export of this version does not work very well !
i export it to .dae .
but whats problems :
1-) when i export a character then go to unity and import it but there isn’t any model ! (there is no meshes or textures and character is hidden !!)
2-) some times i can see my character in unity !! for example i export only Hands of character and it imported in unity very well !! but if i export all body character i have first problem that i said !
3-) i animate my character in Poser and convert it to .dae but there is no any animation in unity !!

So there is any way to use a Poser animated character in unity ?!
i think that Poser PRO can convert to .dae very well that hasn’t any problem … is correct ?!! :face_with_spiral_eyes:

my problem is solved !

How did you resolve this issue?

Hi, I am interested in importing animations in unity, from poser 8 too.
So far I found out that exporting in COLLADA|RWY produces models that are import-able, although no textures yet and as far as I can see, there is information about animation in this file format (the file extension is .dae)

…Still, exporting an animation from poser, imports a still object (the correct one though) in unity and there is no animation or pose (the model comes with the predefined “hands wide open” pose) maybe wrong parameters in export? Wrong way in import?

If anyone knows anything about it, please post…