what's the focus in 2017.1?

And are performance improved?
How it the renderloop treating you all?
How about Timeline and the UI in general?

Check out the roadmap to see what’s included in 2017.1: Platform roadmaps | Unity

And the pinned post in this forum: https://forum.unity3d.com/threads/preview-of-2017-1-features.464265/

And Feedback Wanted: Scriptable Render Pipelines - Unity Engine - Unity Discussions for render loop, which is called render pipelines.

I’m locking this thread as it’s against the rules set out for this forum. Which clearly states one thread per issue and no random stuff. The purpose of this forum area is to thrash out problems with 2017 people are having, so if you are having an issue with a particular feature or wish to know more, dedicate one topic to that particular 2017 feature.