I need help leaving Unity 5.2.2
Last week i started my new Unity subscription plan (I like it), but i admit i am getting a bit desperate. i dont even like writing posts like this, because i feel like i am complaining, but it dont know how much longer i can stay on unity 5.2.2. I also am doing well with my game BrightRidge (100,000+ downloads last week) and would like to move forward with new platforms.
I’ve been trying to upgrade from unity 5.2.2 for a couple of years. It has great mobile performance, but I am now reaching the point where it is holding back development. One of the main issues is it cannot work with most newer Asset store packages (this is becoming a big problem for those of us on older, stable releases). The other is i can’t deploy to apple tv.
Every few months i try again. So far Ive tried:
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Unity 5.3 (regressed mobile performance)
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Unity 5.3.6 patch6 (regressed mobile performance and editor asks for firewall permission every time)
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Unity 5.3.7 patch 4 (regressed mobile performance and editor asks for firewall permission every time)
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Unity 5.4.1 (regressed mobile performance)
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Unity 5.4.1 patch 5 (regressed mobile performance + crash)
and yesterday Unity 5.4.4 patch 3 (great on 2gb devices, device crash memory pressure on everything else)
(Please note i only include “regressed performance” not as an insult, but just as a round up of my own experience with my game while i try to narrow down viable upgrade path)
Each install and conversion takes up to 5+ hours (plus testing and code refactoring), so at this point i am just trying to find a stable version of Unity after 5.3 that doesnt ask for permission every time (the 5.3 patches ive downloaded have all done that) and that doesnt severely hamper the performance of my app.
Does anyone know if Unity asks for firewall permission everytime you start the editor this means it’s an unsigned version of the editor? i could start there because 5.2 and 5.4 do not ask this, so i know it’s not a local setting.
Before i start downloading each version from 5.3, does anyone know which ones are codesigned or don;t have this issue? Has anyone had this issue on 5.3?
What’s the most stable, simple, solid version of unity 5.3 and Unity 5.4 for IOS?
Thank you:)