When you import an animated model, it appears with an arrow icon which allows to expand and see all parts of the imported model. I can distinguish the meshes, the avatar, the animation clips, but there’s another element which has a Transform component on it and I don’t know the name of it. It is the selected element in the following capture:

There seems to be at least one per mesh in the model, and its purpose appears to be to define the relative transform of the mesh on the GameObject, but I couldn’t find information on the Animation documention. What’s the name of this element?
Thank you in advance.