Whats the story with the asset store?

Hiya, I’ve made 2x submissions to the assets store, one of which I submitted 5 times over 3 days, and never recieved a “Thank you we recieved your submission” or anything. Informal talks with UT staff suggest I should’ve recieved a confirmation fairly immediately, and I was advised to write to sales@unity3d.com I did so and heard nothing.

Is it broken/working?

Whats up?

Cheers
AaronC

Submissions etc take several days at best (people who are entering new wait weeks for a response at the time), you are one of dozens if not hundreds where the stuff needs to be approved

right well an automated “we recieved your message” would be sensible to let people know the form actually worked.

Cheers

once you are “aproved” you will can submit content directly with a price? (without the need to wait for a supervision)

No, it’s like the iOS app store…everything you submit goes into a queue for review.

–Eric

ohh my god!..

then, when you put a price if you are aproved?
again wait another 3-4 weeks to reach an agreement on price? Who sets the price, yourself or the supervisors?

YES help us Eric5h5!! you are almost the only one who has something up there!

once you submitted, what kind of email did you get back??? what did they say?

thanks

There’s actually a fair amount of other stuff up there now. The process in still in flux right now, but you’re given an option to go ahead anyway if you want, so I did. At this point, you get a Asset Store package manager, in which you write a description, set the price and category, then you make icons, screenshots, etc., and upload everything. Then you wait for someone to approve it and put it on the store. If you make any updates, you do the same again. If you’ve done any iOS apps, it’s a very similar process. Not a coincidence, I’m sure–for example, you can’t just enter a price, you select from a list instead (except it’s less granular, so there will be no $.99 assets, unless they change things).

–Eric

Has anyone had any luck with the “download only” button? Is there any way to configure the asset store so it doesn’t save the downloaded file in the /appdata folder (Windows)? It really should allow us to pick a folder for it to download to.

What is the lowest price I can sell the assets?

you know if they can´t accept a submit due to the price (too low or too high)?

Download only works for me.

And you can’t configure where it stores them (though its 1 of the 2 valid folders, the other would be the documents by Windows Platform standards). Technically they wouldn’t need to store it at all as you can redownload it. Would also be better “DRM wise”

i just found this post

http://forum.unity3d.com/threads/65117-UNITY3DMALL.COM-V2.0-multi-vendor-online-store.-Buy-and-sell-your-files-here

then, there is another Asset Store different of the “Unity 3.1 built-in” Asset Store?

Hi unity3dmall is maintained currently by me and _slava.

We review the assets submitted within 24 hours and we encourage people to submit content. The split is 15%-85%.

We are currently working to add more content.

$5 is the lowest. As I said, you select from a list; it’s not a matter of accepting due to price or not. You have the choices in the list and nothing else.

It’s a third-party store. There are others; anyone can make one.

–Eric

ahh ok.

do you received some news from Unity´s Asset Store already?. I don´t yet…

they need to put more people reviewing content…it is bad for they and for the users that want to put content there…