i’ve tried orbit all binding options with aim same as follow target and it just follows the target, doesn’t move around it
Hello.
Try to make a Dolly track around the point .
To orbit the FollowTarget, use an OrbitalTransposer, set its Input Axis Name property to empty (to turn off the default connection to mouse position) and drive its X Axis Value parameter, either with a script or with animation.
Put a Composer in the Aim to look at the LookAt target as the camera orbits around.
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