I noticed that every texture I import in unity, they are compressed, but with the latest version, the textures look like theyre from a 90’s first 3d game.
How can I change this, so that unity loads all textures in as truecolor?
I uploaded a picture showing how ugly the compression is.
Found a solution to this thanks to a member on this forum. The issue was that I had OpenGL ES 2.0 graphics emulation enabled (disabling this fixed shadows!).