What's up with these archiving errors man

This i seriously bugging me…
I successfully build and run my xcode project on an iPad! It functions correctly.

However when archiving i get the following errors:

Does anyone know wtf is the beef here that apple has with me here?

I presume the first error pertains to the fact that i selected AUTOROTATE but only selected PORTRAIT as a rotation option.

This is because i need my game to stay in portrait mode! This setting worked just fine when i tested on device! wtf is IPAD MULTITASKING supposed to frickin mean anyway!?!?

I hope i can just set it to PORTRAIT mode instead of AUTOROTATE and that will be fine…

I have no clue wtf the second error even means, wtf is “launch story board”???

Does it have anything to do with splash screens of some sort? i have selected “NONE” for all the splash screen stuff in unity build settings.

Can anyone shed some light on this please ? :slight_smile:
Im just so mad… so close to submission… just for new retarded problems popping up… i hate apple.

hmm i found this:
http://stackoverflow.com/questions/32559724/ipad-multitasking-support-requires-these-orientations

too tired at the moment, will test out to see if i didn’t check off “requires full screen”

Fingers crossed…

I figure since im making a full screen app game anyways… that it should be checked off… ::face_with_spiral_eyes::face_with_spiral_eyes::face_with_spiral_eyes:

Yeah, that’s exactly it, XCode assumes by default that you want your app to support the new slide-over multitasking.

“If you must opt out of Slide Over and Split View, do so explicitly by adding the UIRequiresFullScreen key to your Xcode project’s Info.plist file and apply the Boolean value YES.”

You may also get a message about your app using push notifications but not enabling them, you can ignore that message, it’s just a warning. It’s because Unity includes push notification libs in the player.