I have this script
to open a door
var OpenAnim : AnimationClip;
var CloseAnim : AnimationClip;
var OpenSound : AudioClip;
var CloseSound : AudioClip;
function OnTriggerEnter () {
animation.Play(OpenAnim);
audio.PlayOneShot(OpenSound);
}
function OnTriggerExit() {
yield WaitForSeconds(5);
animation.Play(CloseAnim);
audio.PlayOneShot(CloseSound);
}
but i get this: No appropriate version of ‘UnityEngine.Animation.Play’ for the argument list ‘(UnityEngine.AnimationClip)’ was found
So whats wrong?