whats wrong with this code for a menu

using UnityEngine;
using System.Collections;

public class MenuObject : MonoBehaviour
{ 
	public bool isQuit = false;
	void OnMouseEnter() 
	{ 
		renderer.material.color = Color.red;
	}
	void OnMouseExit()
	{ 
		renderer.material.color = Color.white;
	} 
	void OnMouseDown()
	{
		if(isQuit)
		{
			Application.Quit() 
		} 
		else
		{
			Application.Loadlevel(1) : 
		}
	} 
}

i keep geting a parsing error and a unexpected symbol ‘}’

You have a : instead of a ; after your Loadlevel command - which should also be LoadLevel.

You need a ‘;’ after LoadLevel and a ‘;’ after Application.Quit(). These were easier to spot after I reformatted the code for you.

A tip: double click the error message, and you will be the line whick contains the error.