using UnityEngine;
using System.Collections;
public class MenuObject : MonoBehaviour
{
public bool isQuit = false;
void OnMouseEnter()
{
renderer.material.color = Color.red;
}
void OnMouseExit()
{
renderer.material.color = Color.white;
}
void OnMouseDown()
{
if(isQuit)
{
Application.Quit()
}
else
{
Application.Loadlevel(1) :
}
}
}
i keep geting a parsing error and a unexpected symbol ‘}’