Im using the Unity wheel colliders but we’re running into some issues.
When I use the wheel collider to move the vehicle, the speed value in Rigidby goes crazy (like -9 , -1 , 5 , 7) even when the vehicle is immobile or slowing down.
Im using the Unity wheel colliders but we’re running into some issues.
When I use the wheel collider to move the vehicle, the speed value in Rigidby goes crazy (like -9 , -1 , 5 , 7) even when the vehicle is immobile or slowing down.
You should read up on E notation. Those values are crazy small (near zero).