Every time i make a wheel collider it is facing the wrong way and i cannot rotate it to the right way for some reason. I have watched many tutorials and none of them have explained or even addressed the problem
I have tried creating an empty game object but it still ends up facing the wrong way.
Don’t worry I worked it out. What you need to do is with your model in like blender or maya or something rotate it on the z axis by 90 or 180 and then import it back into unity and it should work.
Maybe for others that worked but for me it didin’t. What did work tho is going to export and than to transform and switching between the forward rotations. For me Y Forward worked!!!
I know that I have been looking for almost 2 days for the solution so I hope this helped you and please share this sothat others don’t have to search so long!!!
Cheers!