Wheel collider not rotated

I’m trying to line up the wheel colliders with the wheels of the car that I have produced for a retro-style game, but the colliders are at a 90 degree angle to the wheels themselves. What is the best way to fix that?

create an empty gameobject in your scene and assign a wheel collider to that instead and parent it with your wheels, so the wheels become useless and just used for rotating.