Wheel collider object attachment?

Ok, this may be somewhat of a ‘noob’ question, but here it goes… So, when making a wheelCollider, is there any simple way to make a 3d object mimic the rotation, suspension, etc. of a wheelCollider? I am a scripter, so don’t be afraid to talk in coding language :slight_smile:
Thank you in advance for your answers!

-Stopsecret Design

The default wheel collider have this option,just apply at our wheels :slight_smile:

U found on “Component->phisycs->wheel collider”.
just select whell and apply,then regoulate some var.