Hey there
I am having kind of a fancy problem~
What I am trying to do, is a little arcade-tank-game. I have written a little script that attaches an empty-object with a wheel-collider to every wheel of the tank. So far so good, the values are attached to the colliders and everything is there in run-time…
Now I have 2 problems:
- I get an error ‘WheelCollider requires an attached Rigidbody to function.’ which doesn’t really help me~.~
- Although in the game, the wheel-colliders just sink into the ground. They just don’t function. The funny thing is, that if I change the radius-values at runtime, they suddenly begin to work…
My guess is, that the colliders have to be activated in some sort, but I just can’t figure out how…
I hope someone knows how to
Thanks!
I already tried a lot, but I just can’t figure out the problem.