I made 4 colliders for my car, they are well positioned and sized, but whenever i start the game, i fall through the ground…
i tried adding a mesh collider to the car’s body, and the game bypassed the wheel colliders, and went straight for the car collider, which cause the whole screen to vibrate like hell’s gone loose, unfortunately, i couldn’t find any documentation of this problem, it seems pretty basic, which makes it surprising…
can you upload a screenshot?
fixed though, i have no idea what i did, i just changed the ground model and it suddently worked…
the old model had a box collider, this one has a mesh collider, might be the answer…
Nah , the box collider changed to a mesh collider wont be the sole reason for this, I use nothing but box colliders on my vehicles , mesh collider is way overboard usually for whats needed. Its hard to really say what the isse was without seeing a screenshot or something , but at least ya got it sorted.
well, it was fixed and now my car moves totally fine, except for a slight tendency to the right which makes my car rotate right all the time, maybe there is some sort of differential between the two sides, ill look into it later, thanks anyway guys