Hi,
I’m trying to use the new (4.5.2) Wheel Joint 2D. Everthing is fine except if I apply some motor speed not only the wheels starts to spin, but the direction of the suspension is spinning as well. The result is a pretty wobbly movement.
My setup:
→ Carbody (rigidbody 2d + polygon collider)
→ Frontwheel (rigidbody 2d + circle collider 2d + wheel collider 2d, connected to carbody)
→ Backwheel (rigidbody 2d + circle collider 2d + wheel collider 2d, connected to carbody)
Any idea what I’m doing wrong? I could find any tutorial about the new joint…
Thanks and best regards,
Matthias