Hi , I don’t know why when I start the game the car rotates at almost 90 degrees , the settings of wheelCollider is default and normally it’s working great if I add manually but if I add via script (from editor) something goes wrong , I assume the problem is wheelCollider , any ideas ? Thanks for your time !
I think I will also answer the question , the problem was after I reduced the size of the car, the pivot of the root-gameobject was set wrong .