Wheels Dust

Hi,

I have a vehicle, and I want to do dust simulation when the wheels collide with the terrain.

This is a good example, well, before to crash the car. :lol:

Thank you in Advanced.

add particle system in wheel object, when you get some speed, then start emit dust :wink:

mmmm…

I want to do emitter particles for several terrains, like sand, water, cement, rocks in a Scene.

This idea can work? or somebody have a better?

you can change material for emitter i think. You just need to check on that ground you are, and change emitter particles :wink: