
as you can see . i export this model from 3ds max2011 to unity and
it changes like this . and always shows inner face . not normal to see
when i export this, there are some warning on it like this .

it makes me headache .and gived up to use this but try some of my new character . actually the character seems like no problem on it but on his boot there is a problem like older one . i perfectly not used that older ones boots ,created a new model ,and it’s only have editable poly , skin modifier , but after import to unity3d i found it like this

it’s another problem . i couldn’t find the reason , is it 3ds max problem or
fbx export problem and or unity3d ?
and here is the informations about fbx export warnings .



![alt text][7]
finally i tried the newest other created model . but it had also this problem . what must i do for this ? and did i missed something to ?
please help me about those problems . and i can’t wait to build my first character controller system with my animations .
is there any body here answer me for ? some body help me !!!
Can you reupload your images somewhere else where they are accessible from public and then edit your question and replace the image links? We all just see a "sad face" image.
– Bunny83