as you can see . i export this model from 3ds max2011 to unity and
it changes like this . and always shows inner face . not normal to see
when i export this, there are some warning on it like this .
it makes me headache .and gived up to use this but try some of my new character . actually the character seems like no problem on it but on his boot there is a problem like older one . i perfectly not used that older ones boots ,created a new model ,and it’s only have editable poly , skin modifier , but after import to unity3d i found it like this
it’s another problem . i couldn’t find the reason , is it 3ds max problem or
fbx export problem and or unity3d ?
and here is the informations about fbx export warnings .
![alt text][7]
finally i tried the newest other created model . but it had also this problem . what must i do for this ? and did i missed something to ?
please help me about those problems . and i can’t wait to build my first character controller system with my animations .
is there any body here answer me for ? some body help me !!!