When adding a SpriteResolved the bone gizmo for that Sprite disappears

Anyone found a way to re-add the bone. I see the bone is still there, but the Gizmo has disappeared.

How can I get this gizmo back?
6653665--760261--upload_2020-12-23_11-44-25.png

I’ve tracked it down to when I select a category from my sprite library, it wipes out the gizmo

Submitted bug report. When selecting a Sprite Category the bone is nulled out and you cant add it back.

By adding the SpriteResolver and not selecting a category, I can change sprites at runtime fine.

Also I see that the IK Resolvers no longer show.

Is there a way to get them back? I see them in the hierarchy.

Ok, after running I see that it does separate the sprite from the bone