When build Android platform get an error about "Unable to find player assembly"

Error:
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 error
на UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (параметры UnityEditor.BuildPlayerOptions) [0x002d8] в <0cde216a590a4d6fbc3d7db7ac203c5d>:0
на UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] в <0cde216a590a4d6fbc3d7db7ac203c5d>:0
UnityEngine.GUIUtilityrocessEvent:p (int,intptr,bool&)

And Gradle
Unity.Android.Gradle.AndroidGradle… ctor (System.String gradleLauncherPath, System.Int32 jvmHeapSize) (по <332038e018d0497b921ad136710ab934>:0)
UnityEditor.Android.GradleWrapper.CreateGradleInstance () (по адресу <374d68101b9e4829844c8329406f32cc>:0)
UnityEditor.Android.PostProcessAndroidPlayer.ExecuteWarmup (System.String stagingArea) (по адресу <374d68101b9e4829844c8329406f32cc>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (по адресу <374d68101b9e4829844c8329406f32cc>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (по адресу <374d68101b9e4829844c8329406f32cc>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report report) (по адресу <0cde216a590a4d6fbc3d7ac203c5d>:0)
UnityEngine.GUIUtilityrocessEvent:p(Int32, IntPtr, Boolean&)

How fix it?

Maybe I wrote something wrong? Why doesn’t anyone want to help me? (((((

It is necessary that there are no Russian letters and symbols in the project path.