Hi I have a problem I want to make a game when you Entertrigger that the next time the ball has another colour?
EnterTrigger script:
function OnTriggerEnter(other : Collider)
{
PlayerPrefs.SetInt("newcolor", 1);
Debug.Log("newcolor = ball-special");
yield WaitForSeconds(2.0);
Application.LoadLevel("menu");
}
and the change colour for the ball script:
var newcolorball : Material;
var newcolor : int = 0;
var levelReached1 : int = 0;
function Start () {
}
function Update () {
newcolor = PlayerPrefs.GetInt(“newcolor”);
if(newcolor){
find.gameObjectwithTag(“ball”);{
renderer.material.newcolorball;
}
}
}