Im trying to keep filesize good and small on android devices, so im curious, and couldnt find any information on this…
do all assets from my projects hierarchy get included in the APK for android? if not, do all the prefabs get included?
does unity know to take only the “used” prefabs/assets?
Im hoping someones informed about this, because if it is packing all my assets from the whole project, then there must be a bunch of wasted space…