When Depth Texture or Opaque Texture is activated in URP Asset, after 30 minutes of gameplay, the frame rate drops sharply, and there is a phenomenon that there are 1-2 frames per second. Of course, if this option is turned off, I tested it for several hours, but there is no symptom and it maintains more than 60 frames. No abnormality occurred in any information such as Profile. Environment is Android phone (Android 11), Unity 2022.1f5 and URP 13.1.8.
If there is a peculiarity, after the symptom occurs, without closing the app, the frame returns to normal if I lower it for a while and then raise it again. Of course, the symptoms reappear after 30 minutes.
We do not have to use that option, there is no problem in particular, but I think it would be good to share this case, so I record the contents.