I am new to unity UI toolkit and have found very simple things very difficult to fine an answer to.
I am using toggles instead of buttons as I need them to have a checked and unchecked state. But therefore also need to disable them when they’re used until another toddle turns it back on.
However, when I disable the toggle, it appears semi transparent and I cannot get it to appear normally. I am using a selector .toggleName:disabled and this doesn’t seem to effect the transparency. I am very confused.
This is how I am simply setting the toggle as disabled _toggleName.SetEnabled(false);
Where am I going wrong?!