hi .
my basic problem is that by far
Inside this cave, the lights only appear
When the camera is near.
and I would like them to be on all the time.
how can i fix that?
Any comment is well received and appreciated.
I leave below a picture of my problem.
that by far, the lights go out turn off (point lights) and when the camera approaches they turn on, and produce shadows.
Hi,
Can you add some details, which Unity version, which renderer (standard renderpipeline, HDRP/LWRP/URP)? Then people can help you better.
hre i put a video too of my problem…thanks
unity v. 2018.4.11
and use like i install, no touch nothing on unity configuration
.
How many lights do you have in your scene/that area?
It might be also worth reading the manual chapter about rendering paths as the light counts and technical details are discussed there. It’s good to have a basic grasp how the lighting is done so that you understand the limitations etc.
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in all scene seven … but only the camera appear and capture … only 2. one over the camera static light … and the second 4 meter to the plain …you can see.
i am using
unity 2018.4.1 no configuration , just install and run, for desktop